{"id":38455,"date":"2023-02-20T18:46:31","date_gmt":"2023-02-20T23:46:31","guid":{"rendered":"https:\/\/inside.wooster.edu\/technology\/?p=38455"},"modified":"2023-04-17T14:54:53","modified_gmt":"2023-04-17T18:54:53","slug":"unity-workshop-2","status":"publish","type":"post","link":"https:\/\/inside.wooster.edu\/technology\/unity-workshop-2\/","title":{"rendered":"Unity Workshop"},"content":{"rendered":"\n<p>In this beginner-friendly workshop, you will learn some fundamental concepts in game design and development as well as how to create a working 2D platformer game using Unity game engine with C# scripting. This type of games include Flappy Birds, Super Meat Boy, and Super Mario. But we will not go that far, it will be a very simple game to get you started with game programming.<\/p>\n\n\n\n<p>No prior knowledge is required. Exercise files will be provided. But, please bring a laptop\/device with Unity and Visual Studio pre-installed (it\u2019s free!) if you plan on programming along with us. <\/p>\n\n\n\n<p>DOWNLOAD LINKS:<\/p>\n\n\n\n<p>UNITY: <a href=\"https:\/\/unity.com\/pricing#plans-student-and-hobbyist\">https:\/\/unity.com\/pricing#plans-student-and-hobbyist<\/a> <\/p>\n\n\n\n<p><\/p>\n\n\n\n<p>VISUAL STUDIO <\/p>\n\n\n\n<p>WINDOW: <a href=\"https:\/\/visualstudio.microsoft.com\/vs\/\">https:\/\/visualstudio.microsoft.com\/vs\/<\/a>   <\/p>\n\n\n\n<p>MAC: <a href=\"https:\/\/visualstudio.microsoft.com\/vs\/mac\/\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/visualstudio.microsoft.com\/vs\/mac\/<\/a><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p>If you are unable to install the software for any reason, feel free to reach out to us and we\u2019ll figure out a way. Register early since we have a limit capacity.<\/p>\n\n\n\n<p>We are excited to see you for the workshop!<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p>Agenda:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>4:00 PM: Workshop begins at McCoy Lab in Andrews Library (Lower 1 floor)<\/li>\n\n\n\n<li>Introduce to game design and game programming, reminder to install Unity, Visual Studio, and exercise files\n<ul class=\"wp-block-list\">\n<li>Exercise files link: <a href=\"https:\/\/bit.ly\/unityworkshop2023\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/bit.ly\/unityworkshop2023<\/a><\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Talk about workshop objective: to create a simple 2D Flappy-bird-style game<\/li>\n\n\n\n<li>Walkthrough Unity interface:\n<ul class=\"wp-block-list\">\n<li><strong>(A)<\/strong>\u00a0<a href=\"https:\/\/docs.unity3d.com\/Manual\/Toolbar.html\">The Toolbar<\/a>\u00a0<\/li>\n\n\n\n<li><strong>(B)<\/strong>\u00a0<a href=\"https:\/\/docs.unity3d.com\/Manual\/Hierarchy.html\">The Hierarchy window<\/a>\u00a0is a hierarchical text representation of every\u00a0<strong>GameObject<\/strong> in the\u00a0<strong>Scene<\/strong><\/li>\n\n\n\n<li><strong>(C)<\/strong>\u00a0<a href=\"https:\/\/docs.unity3d.com\/Manual\/GameView.html\">The Game view<\/a>\u00a0simulates what your final rendered game will look like. When you click the Play button, the simulation begins<\/li>\n\n\n\n<li><strong>(D)<\/strong>\u00a0<a href=\"https:\/\/docs.unity3d.com\/Manual\/UsingTheSceneView.html\">The Scene view<\/a>\u00a0allows you to visually navigate and edit your Scene<\/li>\n<\/ul>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>(F)<\/strong>\u00a0<a href=\"https:\/\/docs.unity3d.com\/Manual\/UsingTheInspector.html\">The Inspector window<\/a>\u00a0allows you to view and edit all the properties of the currently selected GameObject<\/li>\n\n\n\n<li><strong>(G)<\/strong>\u00a0<a href=\"https:\/\/docs.unity3d.com\/Manual\/ProjectView.html\">The Project window<\/a>\u00a0displays your library of Assets that are available to use in your Project<\/li>\n\n\n\n<li><strong>(H)<\/strong>\u00a0<a href=\"https:\/\/docs.unity3d.com\/Manual\/StatusBar.html\">The status bar<\/a> reports issues detected (even syntactical erro on the game scripts)<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Walkthrough the game tutorial, key concepts:\n<ul class=\"wp-block-list\">\n<li><strong>Scene: <\/strong>an environment that hold game object together<\/li>\n<\/ul>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Sprite: <\/strong>visual assets of the game, including backgrounds, platforms, equipments, weapons, characters&#8230;<\/li>\n\n\n\n<li><strong>Skybox:<\/strong> an enclosed cube that is used as a game background, like a room that the game happens<\/li>\n\n\n\n<li><strong>Game Object<\/strong>: a unit in the game scene, acts as a container for components that control how the game works<\/li>\n\n\n\n<li><strong>Prefab:<\/strong> a blueprint (cookie cutter) of a game object<\/li>\n\n\n\n<li><strong>Canvas:<\/strong> a game object that acts as the master of user interface (UI) elements on the game screen<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>4:50 PM: Finish walk through, game demo<\/li>\n\n\n\n<li>Feedback, questions for the host<\/li>\n<\/ul>\n\n\n\n<p><\/p>\n\n\n\n<p><a rel=\"noreferrer noopener\" href=\"https:\/\/inside.wooster.edu\/technology\/events\/unity-workshop\/\" target=\"_blank\">Register<\/a> for your spot at this workshop!<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p>Additional Resources:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Unity Documentation: https:\/\/docs.unity3d.com\/Manual\/index.html<\/li>\n\n\n\n<li>My favorite beginner tutorial: https:\/\/youtu.be\/XtQMytORBmM<\/li>\n\n\n\n<li>Beginner tutorials: https:\/\/youtube.com\/playlist?list=PLPV2KyIb3jR5QFsefuO2RlAgWEz6EvVi6<\/li>\n<\/ul>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this beginner-friendly workshop, you will learn some fundamental concepts in game design and development as well as how to create a working 2D platformer game using Unity game engine with C# scripting. This type of games include Flappy Birds, Super Meat Boy, and Super Mario. But we will not go that far, it will [&hellip;]<\/p>\n","protected":false},"author":6,"featured_media":39687,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_uag_custom_page_level_css":"","footnotes":""},"categories":[483,50,66],"tags":[],"coauthors":[409,435],"class_list":["post-38455","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-past-workshop","category-student-workshops","category-workshops"],"acf":[],"gutentor_comment":0,"featured_image_urls":{"full":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/01\/62e131df7fe3599fdd46ecb3.png",512,512,false],"thumbnail":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/01\/62e131df7fe3599fdd46ecb3-150x150.png",150,150,true],"medium":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/01\/62e131df7fe3599fdd46ecb3-500x500.png",500,500,true],"medium_large":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/01\/62e131df7fe3599fdd46ecb3.png",512,512,false],"large":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/01\/62e131df7fe3599fdd46ecb3.png",512,512,false],"1536x1536":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/01\/62e131df7fe3599fdd46ecb3.png",512,512,false],"2048x2048":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/01\/62e131df7fe3599fdd46ecb3.png",512,512,false]},"post_excerpt_stackable":"<p>In this beginner-friendly workshop, you will learn some fundamental concepts in game design and development as well as how to create a working 2D platformer game using Unity game engine with C# scripting. This type of games include Flappy Birds, Super Meat Boy, and Super Mario. But we will not go that far, it will be a very simple game to get you started with game programming. No prior knowledge is required. Exercise files will be provided. But, please bring a laptop\/device with Unity and Visual Studio pre-installed (it\u2019s free!) if you plan on programming along with us. DOWNLOAD LINKS:&hellip;<\/p>\n","category_list":"<a href=\"https:\/\/inside.wooster.edu\/technology\/category\/workshops\/past-workshop\/\" rel=\"category tag\">Past<\/a>, <a href=\"https:\/\/inside.wooster.edu\/technology\/category\/workshops\/student-workshops\/\" rel=\"category tag\">Student Workshops<\/a>, <a href=\"https:\/\/inside.wooster.edu\/technology\/category\/workshops\/\" rel=\"category tag\">Workshops<\/a>","author_info":{"name":"Minh Phan","url":"https:\/\/inside.wooster.edu\/technology\/author\/mphan24wooster-edu\/"},"comments_num":"0 comments","uagb_featured_image_src":{"full":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/01\/62e131df7fe3599fdd46ecb3.png",512,512,false],"thumbnail":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/01\/62e131df7fe3599fdd46ecb3-150x150.png",150,150,true],"medium":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/01\/62e131df7fe3599fdd46ecb3-500x500.png",500,500,true],"medium_large":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/01\/62e131df7fe3599fdd46ecb3.png",512,512,false],"large":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/01\/62e131df7fe3599fdd46ecb3.png",512,512,false],"1536x1536":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/01\/62e131df7fe3599fdd46ecb3.png",512,512,false],"2048x2048":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/01\/62e131df7fe3599fdd46ecb3.png",512,512,false]},"uagb_author_info":{"display_name":"Minh Phan","author_link":"https:\/\/inside.wooster.edu\/technology\/author\/mphan24wooster-edu\/"},"uagb_comment_info":0,"uagb_excerpt":"In this beginner-friendly workshop, you will learn some fundamental concepts in game design and development as well as how to create a working 2D platformer game using Unity game engine with C# scripting. This type of games include Flappy Birds, Super Meat Boy, and Super Mario. But we will not go that far, it will&hellip;","_links":{"self":[{"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/posts\/38455","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/comments?post=38455"}],"version-history":[{"count":10,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/posts\/38455\/revisions"}],"predecessor-version":[{"id":41304,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/posts\/38455\/revisions\/41304"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/media\/39687"}],"wp:attachment":[{"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/media?parent=38455"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/categories?post=38455"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/tags?post=38455"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/coauthors?post=38455"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}