{"id":44587,"date":"2024-05-02T21:38:24","date_gmt":"2024-05-03T01:38:24","guid":{"rendered":"https:\/\/inside.wooster.edu\/technology\/?p=44587"},"modified":"2024-05-08T11:37:55","modified_gmt":"2024-05-08T15:37:55","slug":"sta-reflection-24-lina","status":"publish","type":"post","link":"https:\/\/inside.wooster.edu\/technology\/sta-reflection-24-lina\/","title":{"rendered":"STA Reflection &#8217;24 &#8211; Lina"},"content":{"rendered":"\n<p>This past year, I&#8217;ve focused on learning both digital art in <em>Clip Studio Paint<\/em> and&nbsp;<em>Unity Engine<\/em>. I now know the basics of digital art, animation, state machines,&nbsp;tilemaps, and prefabricated objects. This is all in pursuit of a small, personal Unity project about birding.&nbsp;While the project is incomplete, I&#8217;ve made lots of progress learning the&nbsp;softwares&nbsp;and will be continuing this work into the summer.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"676\" src=\"https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2024\/04\/Screenshot-2024-04-29-201026-1024x676.png\" alt=\"Animating a bird's flight cycle in Clip Studio Paint\" class=\"wp-image-44619\" style=\"width:410px;height:auto\" srcset=\"https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2024\/04\/Screenshot-2024-04-29-201026-1024x676.png 1024w, https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2024\/04\/Screenshot-2024-04-29-201026-750x495.png 750w, https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2024\/04\/Screenshot-2024-04-29-201026-768x507.png 768w, https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2024\/04\/Screenshot-2024-04-29-201026.png 1227w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Animating a bird&#8217;s flight cycle in Clip Studio Paint<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"362\" src=\"https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2024\/05\/Screenshot-2024-05-02-213359-1024x362.png\" alt=\"Editing my bird game in Unity\" class=\"wp-image-44647\" style=\"width:577px;height:auto\" srcset=\"https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2024\/05\/Screenshot-2024-05-02-213359-1024x362.png 1024w, https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2024\/05\/Screenshot-2024-05-02-213359-750x265.png 750w, https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2024\/05\/Screenshot-2024-05-02-213359-768x272.png 768w, https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2024\/05\/Screenshot-2024-05-02-213359.png 1198w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Editing my bird game in Unity<\/figcaption><\/figure>\n\n\n\n<p>I&#8217;ve also joined the Digital Media Bar&#8217;s social media team, which means I get to apply my graphic design skills to posters and Instagram posts. I&#8217;ve enjoyed creative freedom with both graphic design and project design, pursuing projects that I have ideas for.&nbsp;<\/p>\n\n\n\n<p>I started hosting workshops this year about <a href=\"https:\/\/inside.wooster.edu\/technology\/graphic-design-in-canva-sp24\/\">graphic design in&nbsp;<em>Canva<\/em><\/a>, which present the basics of each in a hands-on demonstration. Both workshops were loved among students and staff alike, so I plan on continuing them next year; I hope to see you there!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This past year, I&#8217;ve focused on learning both digital art in Clip Studio Paint and&nbsp;Unity Engine. I now know the basics of digital art, animation, state machines,&nbsp;tilemaps, and prefabricated objects. This is all in pursuit of a small, personal Unity project about birding.&nbsp;While the project is incomplete, I&#8217;ve made lots of progress learning the&nbsp;softwares&nbsp;and will [&hellip;]<\/p>\n","protected":false},"author":538,"featured_media":41448,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_uag_custom_page_level_css":"","footnotes":""},"categories":[48],"tags":[],"coauthors":[602],"class_list":["post-44587","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-sta-reflection"],"acf":[],"gutentor_comment":0,"featured_image_urls":{"full":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/05\/Lina-Boughton-scaled.jpg",2048,2560,false],"thumbnail":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/05\/Lina-Boughton-150x150.jpg",150,150,true],"medium":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/05\/Lina-Boughton-400x500.jpg",400,500,true],"medium_large":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/05\/Lina-Boughton-768x960.jpg",768,960,true],"large":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/05\/Lina-Boughton-819x1024.jpg",819,1024,true],"1536x1536":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/05\/Lina-Boughton-1229x1536.jpg",1229,1536,true],"2048x2048":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/05\/Lina-Boughton-1638x2048.jpg",1638,2048,true]},"post_excerpt_stackable":"<p>This past year, I&#8217;ve focused on learning both digital art in Clip Studio Paint and&nbsp;Unity Engine. I now know the basics of digital art, animation, state machines,&nbsp;tilemaps, and prefabricated objects. This is all in pursuit of a small, personal Unity project about birding.&nbsp;While the project is incomplete, I&#8217;ve made lots of progress learning the&nbsp;softwares&nbsp;and will be continuing this work into the summer. Animating a bird&#8217;s flight cycle in Clip Studio Paint Editing my bird game in Unity I&#8217;ve also joined the Digital Media Bar&#8217;s social media team, which means I get to apply my graphic design skills to posters and&hellip;<\/p>\n","category_list":"<a href=\"https:\/\/inside.wooster.edu\/technology\/category\/sta-reflection\/\" rel=\"category tag\">STA Reflection<\/a>","author_info":{"name":"Lina Boughton","url":"https:\/\/inside.wooster.edu\/technology\/author\/aboughton25wooster-edu\/"},"comments_num":"0 comments","uagb_featured_image_src":{"full":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/05\/Lina-Boughton-scaled.jpg",2048,2560,false],"thumbnail":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/05\/Lina-Boughton-150x150.jpg",150,150,true],"medium":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/05\/Lina-Boughton-400x500.jpg",400,500,true],"medium_large":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/05\/Lina-Boughton-768x960.jpg",768,960,true],"large":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/05\/Lina-Boughton-819x1024.jpg",819,1024,true],"1536x1536":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/05\/Lina-Boughton-1229x1536.jpg",1229,1536,true],"2048x2048":["https:\/\/inside.wooster.edu\/technology\/wp-content\/uploads\/sites\/83\/2023\/05\/Lina-Boughton-1638x2048.jpg",1638,2048,true]},"uagb_author_info":{"display_name":"Lina Boughton","author_link":"https:\/\/inside.wooster.edu\/technology\/author\/aboughton25wooster-edu\/"},"uagb_comment_info":0,"uagb_excerpt":"This past year, I&#8217;ve focused on learning both digital art in Clip Studio Paint and&nbsp;Unity Engine. I now know the basics of digital art, animation, state machines,&nbsp;tilemaps, and prefabricated objects. This is all in pursuit of a small, personal Unity project about birding.&nbsp;While the project is incomplete, I&#8217;ve made lots of progress learning the&nbsp;softwares&nbsp;and will&hellip;","_links":{"self":[{"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/posts\/44587","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/users\/538"}],"replies":[{"embeddable":true,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/comments?post=44587"}],"version-history":[{"count":7,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/posts\/44587\/revisions"}],"predecessor-version":[{"id":44764,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/posts\/44587\/revisions\/44764"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/media\/41448"}],"wp:attachment":[{"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/media?parent=44587"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/categories?post=44587"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/tags?post=44587"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/inside.wooster.edu\/technology\/wp-json\/wp\/v2\/coauthors?post=44587"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}