This past year, I’ve focused on learning both digital art in Clip Studio Paint and Unity Engine. I now know the basics of digital art, animation, state machines, tilemaps, and prefabricated objects. This is all in pursuit of a small, personal Unity project about birding. While the project is incomplete, I’ve made lots of progress learning the softwares and will be continuing this work into the summer.
![Animating a bird's flight cycle in Clip Studio Paint](https://inside.wooster.edu/technology/wp-content/uploads/sites/83/2024/04/Screenshot-2024-04-29-201026-1024x676.png)
![Editing my bird game in Unity](https://inside.wooster.edu/technology/wp-content/uploads/sites/83/2024/05/Screenshot-2024-05-02-213359-1024x362.png)
I’ve also joined the Digital Media Bar’s social media team, which means I get to apply my graphic design skills to posters and Instagram posts. I’ve enjoyed creative freedom with both graphic design and project design, pursuing projects that I have ideas for.
I started hosting workshops this year about graphic design in Canva, which present the basics of each in a hands-on demonstration. Both workshops were loved among students and staff alike, so I plan on continuing them next year; I hope to see you there!