Blender is an open source program that can be used in game design, modeling, animation, and image editing. This workshop focuses on the animation aspect of Blender. Attendees will bring a simple nature scene to life using different methods of animation in Blender.
Agenda
Create the Ground
- Inserting a Plane
- Assigning a Material
- Subdivision
- Sculpting
Add Water
- Insert a Plane
- Ocean Modifier
- Glass Material
- Shrink
Add Trees and Rocks
- Accessing Other layers
- Copying Objects
Tree Rigging
- Adding Bones
- Parenting Object to Skeleton
Animating
- Adding Keyframes
- Pose Mode
- Keying Object Properties
Rendering
- Render Settings
- Output Path
Resources